[Example 5] Flow in a Real River (Compound Cross section) ============================================================================ ---------------- Select Solver ---------------- In the [Select Solver] window, :numref:`05_koshi_1` , select [Nays2d+] and click [OK]. .. _05_koshi_1: .. figure:: images/05/koshi_1.png :width: 250pt : Select Solver ----------------------------------------- Importing River Survey Data ----------------------------------------- In the window, :numref:`05_koshi_2`, select [Import], [Geographic Data], [Elevation(m)] .. _05_koshi_2: .. figure:: images/05/koshi_2.png :width: 250pt : Import river geographic data Chose [single.riv] in the window, :numref:`05_koshi_3` and open. The cross sectional survey data "compound.riv" can be downloaded from, https://i-ric.org/yasu/fw/rivfiles/compound.riv .. _05_koshi_3: .. figure:: images/05/koshi_3.png :width: 250pt : Select File A message window may appear telling "Problems Fund i Data" as :numref:`05_koshi_4` ,but just click [OK] .. _05_koshi_4: .. figure:: images/05/koshi_4.png :width: 250pt : Problem Fund Select [Middle point of left and right bank] in the [River Survey Data Import Setting] window as :numref:`05_koshi_5` , and click [OK] .. _05_koshi_5: .. figure:: images/05/koshi_5.png :width: 250pt : River Survay Data Import Setting :numref:`05_koshi_6` riv file import complete. .. _05_koshi_6: .. figure:: images/05/koshi_6.png :width: 450pt : Import Complete ------------------------- Moving centerline ------------------------- As shown in :numref:`05_koshi_7` , move the centerline of the channel close to approximate center of the low water channel. .. _05_koshi_7: .. figure:: images/05/koshi_7.gif :width: 450pt : Moving Centerline ----------------------------- Grid Generation Conditions ----------------------------- From the main menu, select [Grid] and [Select Algorithm to Create Grid] as, :numref:`05_koshi_80` .. _05_koshi_80: .. figure:: images/05/koshi_80.png :width: 450pt : Select Algorithm to Create Grid Select [Create grid from river survey data] from the window, :numref:`05_koshi_8` , and click [OK]. .. _05_koshi_8: .. figure:: images/05/koshi_8.png :width: 450pt :Create grid from river survey data As shown in :numref:`05_koshi_9` , a channel with cross sections with both ends' blue circles are displayed. .. _05_koshi_9: .. figure:: images/05/koshi_9.png :width: 450pt : Setting Grid Create Condition Complete ------------------------- Grid Generation ------------------------- Select any side of one of the cross section line, right click, and chose [Add Division Points]. .. _05_koshi_10: .. figure:: images/05/koshi_10.png :width: 450pt :Add Division Points(1) Set [Division Number], set [8] in this example, and click [OK] (:numref:`05_koshi_11` ) .. _05_koshi_11: .. figure:: images/05/koshi_11.png :width: 450pt :Add Division Points(2) Select one of the opposite side of the cross sectional line we selected in :numref:`05_koshi_10` , right click, and chose [Add Division Points] (:numref:`05_koshi_12` ) .. _05_koshi_12: .. figure:: images/05/koshi_12.png :width: 450pt :Add Division Points(3) Set [Division Number], set [8] as a same number we set in :numref:`05_koshi_11` for the symmetry. .. _05_koshi_13: .. figure:: images/05/koshi_13.png :width: 450pt :Add Division Points(4) Along the channel direction, division points are set all at once. Select [Grid], [Add Division Points Regionally] from the menu bar. ( :numref:`05_koshi_14` ) .. _05_koshi_14: .. figure:: images/05/koshi_14.png :width: 450pt :Add Division Points Regionally(1) Chose [Specify target distance division points]. set distance [50] in this example, and click [OK].( :numref:`05_koshi_15` ) .. _05_koshi_15: .. figure:: images/05/koshi_15.png :width: 450pt :Add Division Points Regionally(2) When the setup for division points are completed, a plane map with yellow circle points appears as :numref:`05_koshi_16` .. _05_koshi_16: .. figure:: images/05/koshi_16.png :width: 450pt :Set division points complete Select [Grid], [Grid Create] from the menu bar.( :numref:`05_koshi_17` ) .. _05_koshi_17: .. figure:: images/05/koshi_17.png :width: 450pt :Grid Create(1) Confirm the grid generation range painted with blue, and click [OK]. .. _05_koshi_18: .. figure:: images/05/koshi_18.png :width: 450pt :Grid Create(2) Answer [Yes] when you asked [Do you want to map?] as :numref:`05_koshi_19` .. _05_koshi_19: .. figure:: images/05/koshi_19.png :width: 450pt :Mapping? Completed grid is shown as :numref:`05_koshi_20` .. _05_koshi_20: .. figure:: images/05/koshi_20.png :width: 450pt :Grid Generation Complete Bed configuration and channel shape can be confirmed by putting checking marks at, [Grid], [Node attributes] and [Elevation (m)]. ( :numref:`05_koshi_21` ) .. _05_koshi_21: .. figure:: images/05/koshi_21.png :width: 450pt :Confirmation of the Mapping Result ------------------------- Computational Condition ------------------------- Select [Calculation Condition] and [Setting] from the min menu as :numref:`05_joken_01` . .. _05_joken_01: .. figure:: images/05/joken_01.png :width: 450pt :Setting Computational Condition Set [Time unit of discharge] as [Hour] and click [Edit], ( :numref:`05_joken_02` ) .. _05_joken_02: .. figure:: images/05/joken_02.png :width: 450pt :Discharge Condition Set discharge hydrography as :numref:`05_joken_03`, constant for 3 hours with 2,000 qms, and click [OK]. .. _05_joken_03: .. figure:: images/05/joken_03.png :width: 300pt :Input Discharge(2) Set [Time and bed erosion condition] as :numref:`05_joken_04` . .. _05_joken_04: .. figure:: images/05/joken_04.png :width: 400pt :Time and bed erosion condition Set "3D Velocity Profile" as shown in the figure :numref:`05_joken_05` , and click [Save and Close] to exit. .. _05_joken_05: .. figure:: images/05/joken_05.png :width: 400pt :3D Velocity Profile Settings -------------------- Launch Computation -------------------- From the menu bar, select [Simulation] and [Run]. .. _05_jikko_01: .. figure:: images/05/jikko_01.png :width: 400pt :Launch Simulation(1) Answer [Yes(Y)] when you asked [Save the project?] as :numref:`05_jikko_02` .. _05_jikko_02: .. figure:: images/05/jikko_02.png :width: 400pt :Launch Simulation(2) Simulation starts. :numref:`05_jikko_03` .. _05_jikko_03: .. figure:: images/05/jikko_03.png :width: 400pt :Launch Simulation(3) Click [OK] when the message [The solver finished calculation] as :numref:`05_jikko_04` .. _05_jikko_04: .. figure:: images/05/jikko_04.png :width: 400pt :Calculation finished ------------------------------- Display Computational Results ------------------------------- After the companion finished, form the main menu, by selecting [Calculation Results] and [Open new 2D Post-Processing Window], a new Window appears as :numref:`05_kekka_01` . .. _05_kekka_01: .. figure:: images/05/kekka_01.png :width: 400pt :2D Post-Process Window ^^^^^^^^^^^ Depth ^^^^^^^^^^^ In the object browser, put the check marks in "Scalar (node)" and "Depth[m]", right-click and select "Properties". The "Scalar Setting" window :numref:`05_kekka_04` appears. .. _05_kekka_04: .. figure:: images/04/kekka_04.png :width: 250pt :Scalar Setting Set the values as shown in :numref:`05_kekka_04`, and click [OK], then :numref:`05_kekka_05` appears. .. _05_kekka_05: .. figure:: images/05/kekka_05.png :width: 450pt : Depth Plot ^^^^^^^^^^^^^^^^^^^^^^^^^^ Display Background Image ^^^^^^^^^^^^^^^^^^^^^^^^^^ Background images can be imported from Internet resources by the method described in the previous section. After setting the property of the coordinate system, put check marks in a box in front of [Background Images(Internet)] and one of the items listed below, e.g., [Google Map (Satellite Image)], the background image is imported and shown as :numref:`05_haikei_05` .. _05_haikei_05: .. figure:: images/05/haikei_05.png :width: 400pt :Background Image Import Complete ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Particle Animations ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Particle animations can be played by the same procedure with the previous section. :numref:`05_particle_02` shows the particle animation using the depth averaged velocity, :numref:`05_particle_04` shows the particle animation using the surface velocity, and :numref:`05_particle_05` shows the particle animation using the bottom velocity. .. _05_particle_02: .. figure:: images/05/particle_02.gif :width: 400pt :Particle movement by depth averaged velocity .. _05_particle_04: .. figure:: images/05/particle_04.gif :width: 400pt :Particle movement by surface velocity .. _05_particle_05: .. figure:: images/05/particle_05.gif :width: 400pt :Particle movement by bottom velocity ^^^^^^^^^^^^^^^^^^^^^^ Google Earth Output ^^^^^^^^^^^^^^^^^^^^^^ From the main menu bar, select [File], [Continuous Snapshot /Movie/Google Export] as :numref:`05_kekka_06` .. _05_kekka_06: .. figure:: images/05/kekka_06.png :width: 200pt :Animation Settings(1) Chose [Next(N)] in :numref:`05_kekka_07` .. _05_kekka_07: .. figure:: images/05/kekka_07.png :width: 200pt :Animation Settings(2) Chose [Next(N)] in :numref:`05_kekka_08` .. _05_kekka_08: .. figure:: images/05/kekka_08.png :width: 200pt :Animation Settings(3) Chose [Next(N)] in :numref:`05_kekka_09` .. _05_kekka_09: .. figure:: images/05/kekka_09.png :width: 200pt :Animation Settings(4) Put check mark at [Output movie files], and click [Next(N)] in :numref:`05_kekka_10` .. _05_kekka_10: .. figure:: images/05/kekka_10.png :width: 200pt :Animation Settings(5) Set values as :numref:`05_kekka_11` and click [Next] .. _05_kekka_11: .. figure:: images/05/kekka_11.png :width: 200pt :Animation Settings(6) Put check mark at [Output to the Google Earth], click [Next] in :numref:`05_kekka_12` .. _05_kekka_12: .. figure:: images/05/kekka_12.png :width: 200pt :Animation Settings(7) click [Finish] in :numref:`05_kekka_13` .. _05_kekka_13: .. figure:: images/05/kekka_13.png :width: 200pt :Animation Settings(8) Then a file "output.kml" is generated. You can now start playing by double clicking the "output.kml" as :numref:`05_particle_06` .. _05_particle_06: .. figure:: images/05/particle_06.gif :width: 400pt :Google Earth Animation