[Example 4] Flow in a real river(single cross section)

Select Solver

In the [Select Solver] window, Figure 81 , select [Nays2d+] and click [OK].

../_images/koshi_11.png

Figure 81 : Select Solver

Importing River Survey Data

In the window, Figure 82, select [Import], [Geographic Data], [Elevation(m)]

../_images/koshi_21.png

Figure 82 : Import river geographic data

Chose [single.riv] in the window, Figure 83 and open. The cross sectional survey data “single.riv” can be downloaded from, https://i-ric.org/yasu/fw/rivfiles/single.riv

../_images/koshi_31.png

Figure 83 : Select File

A message window may appear telling “Problems Fund i Data” as Figure 84 ,but just click [OK]

../_images/koshi_41.png

Figure 84 : Prblem Fund

Select [Middle point of left and right bank] in the [River Survey Data Import Setting] window as Figure 85 , and click [OK]

../_images/koshi_51.png

Figure 85 : River Survay Data Import Setting

Figure 86 riv file import complete.

../_images/koshi_6.png

Figure 86 : Import Complete

Grid Generation Conditions

From the main menu, select [Grid] and [Select Algorithm to Create Grid] as, Figure 87

../_images/koshi_7.png

Figure 87 : Select Algorithm to Create Grid

Select [Create grid from river survey data] from the window, Figure 88 , and click [OK].

../_images/koshi_8.png

Figure 88 : Create grid from river survey data

As shown in Figure 133 , a channel with cross sections with both ends’ blue circles are displayed.

../_images/koshi_9.png

Figure 89 : Setting Grid Create Condition Complete

Grid Generation

Select any side of one of the cross section line, right click, and chose [Add Division Points].

../_images/koshi_10.png

Figure 90 :Add Division Points(1)

Set [Division Number], set [4] in this example, and click [OK] (Figure 91 )

../_images/koshi_111.png

Figure 91 :Add Division Points(2)

Select one of the opposite side of the cross sectional line we selected in Figure 90 , right click, and chose [Add Division Points] (Figure 92 )

../_images/koshi_12.png

Figure 92 :Add Division Points(3)

Set [Division Number], set [4] as a same number we set in Figure 91 for the symmetry.

../_images/koshi_13.png

Figure 93 :Add Division Points(4)

Along the channel direction, division points are set all at once. Select [Grid], [Add Division Points Regionally] from the menu bar. ( Figure 94 )

../_images/koshi_14.png

Figure 94 :Add Division Points Regionally(1)

Chose [Specify target distance division points]. set distance [70] in this example, and click [OK].( Figure 95 )

../_images/koshi_15.png

Figure 95 :Add Division Points Regionally(2)

When the setup for division points are completed, a plane map with yellow circle points appears as Figure 96

../_images/koshi_16.png

Figure 96 :Set division points complete

Select [Grid], [Grid Create] from the menu bar.( Figure 97 )

../_images/koshi_17.png

Figure 97 :Grid Create(1)

Confirm the grid generation range painted with blue, and click [OK].

../_images/koshi_18.png

Figure 98 :Grid Create(2)

Answer [Yes] when you asked [Do you want to map?] as Figure 99

../_images/koshi_19.png

Figure 99 :Mapping?

Completed grid is shown as Figure 100

../_images/koshi_20.png

Figure 100 :Grid Generation Complete

Bed configuration and channel shape can be confirmed by putting checking marks at, [Grid], [Node attributes] and [Elevation (m)]. ( Figure 101 )

../_images/koshi_211.png

Figure 101 :Confirmation of the Mapping Result

Computational Condition

Select [Calculation Condition] and [Setting] from the min menu as Figure 102 .

../_images/joken_01.png

Figure 102 :Setting Computational Condition

Set [Time unit of discharge] as [Hour] and click [Edit], ( Figure 103 )

../_images/joken_02.png

Figure 103 :Discharge Condition

Set discharge hydrography as Figure 104, constant for 3 hours with 2,000 qms, and click [OK].

../_images/joken_03.png

Figure 104 :Input Discharge(2)

Set [Time and bed erosion condition] as Figure 105 .

../_images/joken_04.png

Figure 105 :Time and bed erosion condition

Set “3D Velocity Profile” as shown in the figure Figure 106 , and click [Save and Close] to exit.

../_images/joken_05.png

Figure 106 :3D Velocity Profile Settings

Launch Computation

From the menu bar, select [Simulation] and [Run].

../_images/jikko_01.png

Figure 107 :Launch Simulation(1)

Answer [Yes(Y)] when you asked [Save the project?] as Figure 108

../_images/jikko_02.png

Figure 108 :Launch Simulation(2)

Simulation starts. Figure 109

../_images/jikko_03.png

Figure 109 :Launch Simulation(3)

Click [OK] when the message [The solver finished calculation] as Figure 110

../_images/jikko_04.png

Figure 110 :Calculation finished

Display Computational Results

After the companion finished, form the main menu, by selecting [Calculation Results] and [Open new 2D Post-Processing Window], a new Window appears as Figure 111 .

../_images/kekka_01.png

Figure 111 :2D Post-Process Window

Depth

n the object browser, put the check marks in “Scalar (node)” and “Depth[m]”, right-click and select “Properties”. The “Scalar Setting” window Figure 112 appears.

../_images/kekka_04.png

Figure 112 :Scalar Setting

Set the values as shown in Figure 112, and click [OK], then Figure 113 appears.

../_images/kekka_05.png

Figure 113 : Depth Plot

Display Background Image

Select from the main menu, [File]->[Property] ( Figure 114 )

../_images/haikei_01.png

Figure 114 :Select Property

From the “Project Property” window, click [Edit] at [Coordinate System] .. _04_haikei_02:

../_images/haikei_02.png

Figure 115 :Edit Coordinate System Setting

Input “Japan” in the [Search] window, and chose the one with “XII” from the items with [EPSG:….] as Figure 116 . See more detail on coordinate system of Japan at http://www.gsi.go.jp/sokuchikijun/jpc.html

../_images/haikei_03.png

Figure 116 :Select Coordinate System

Click [Close] of [Project Property] window of Figure 117

../_images/haikei_04.png

Figure 117 :Close Property Window

Put a check mark in a box in front of [Background Images(Internet)] and one of the items listed below, e.g., [Google Map (Satellite Image)] as Figure 118

../_images/haikei_05.png

Figure 118 :Background Image Import Complete

Velocity Vectors and Streamlines

Since the operation method is the same as the previous section, it will be omitted.

Particle Animations

Put check mark at [Particles] and [Velocity] in the object browser, put time bar back to zero, and push black button, ( Figure 119 ). Particle following the depth averaged velocity starts as Figure 120 .

../_images/particle_01.png

Figure 119 :Particle Animation

../_images/particle_02.gif

Figure 120 :Particle movement by depth averaged velocity

Put check mark at [Particles] and [Surface Velocity] in the object browser. If you want to change color of particles, right click [Particle] and select [Property]. Set values as Figure 121 and click [OK]. Put the time bar back again to zero, and push black button. Particle following the surface velocity starts as Figure 122 .

../_images/particle_03.png

Figure 121 :Particle Setting

../_images/particle_04.gif

Figure 122 :Particle movement following the surface velocity

If you select “Bottom Velocity” in the same procedure, you can show the particle animation following the bottom velocity ads Figure 123 .

../_images/particle_05.gif

Figure 123 :Particle movement following the bottom velocity